Projects where you can interact with space in real time with VR glasses or in videogame mode.
How we do
We will need to know: Final resolutions, timelines, maximum number of possible changes. Once the budget has been agreed and all the basic information requested has been submitted, the modeling deadlines will begin.
In this phase, we will do the geometry of the project and fix the cameras. There is a feedback of images in white (called clay render), at low resolution, to confirm and fix these chosen points of view and the lighting – ambience desired.
04. 1st Render
In this phase we decide the materials and furniture chosen // modeled. With another phase of feedback to confirm that everything is going well and with a number of limited changes.
In this phase the images are rendered, and post-production is carried out, with the incorporation of people, etc . After the changes made, we send the images with watermarks.